Unstable Scientific - an Indie Pixel Platformer
I’m currently working on an indie game with my partner - programmer and architect- Dustin. I did all the art, animation, backgrounds, characters, levels, and story design. It’s all pixel art, but occasionally I would use more gradual gradient effects. There’s 14 levels so far with 6 types of biomes, for which I designed all the backgrounds, enemies and hazards. You can find out more and see the devlog at the website, www.unstablescientic.com . You can even play the alpha (follow the links to the discord)!